![]() ![]() On TPA I actually prefer the older and more brutal tables, like Firepower or Flight 2000. Yeah, they might not be very realistic, but neither is TPA - and to be honest, I´m having more fun with most Zen tables since the physics are very forgiving and reliable, so I can contentrate on the table itself. The Zen tables are also more consistent physics-wise. Being able to save progress mid-game on my Vita and being able to use the face buttons for flippers instead of the shitty shoulder buttons like in TPA are two big ones for me. However, Zen Pinball is just much better made AS A GAME. ![]() I got into TPA first, because at that time I really didn´t like the "fantasy" style tables on Zen Pinball / PFX. Two of my favorite 'pinball' games ever are High Speed and Kirby's Pinball Land, and I don't have a problem ranking a ridiculous videogame pinball'ish game alongside the great real tables I've played. Plus, modern pinball games are so full of gimmick features that it's perfectly in keeping with evolution to have monsters and galactic online battles and all that. Zen's pinball games might be "arcadey", but even though it adds in fake elements, the importance of pinball is how the ball plays. (And I'm not saying that it doesn't pull it off, I'm just repeating what some others said, I'm actually not that familiar with TPA right now.) What matters about getting the official layout of Black Knight 2000 is if it plays like Black Knight 2000, otherwise it is not really Black Knight 2000, it's just a tribute. The only point of licensing real tables (aside from the sell value) is how real" the table is at simulating the game so that a player's strategies and reflexes work on either as interchangeably as possible. But if the pinball physics are what matters. The Pinball Arcade has real tables from yesteryear, and that's awesome. If you are a NOSTALGIC pinball fan in real life, then sure. ![]()
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